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Empires Domini

Empires Domini

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Devlog

  • Big changes, steam page up soon!
    August 14, 2024 by AntonBarthelson#Changes, #Steam
    After months of working, the game is soon about to be in a more playable state with a new look that's a mix of a map and terrain. The warfare system is also going to be replaced into a more working on... Continue reading
  • Working Diplomacy System!
    February 18, 2024 by AntonBarthelson
    2
    I managed to create a working diplomacy system with alliances and war functions that the really simple ai can utilise... Continue reading
  • New campaign map and new start date!
    January 28, 2024 by AntonBarthelson
    2
    #strategy, #rts, #history, #grand-strategy, #map-based, #war
    I've been working these past two weeks on a complete revamp of the game with a new map based system that is kinda lacking at the moment, but it's going to be filled out. Also i've decided to turn the... Continue reading
  • Flickering fixed.
    January 09, 2024 by AntonBarthelson
    1
    Fixed the flickering issue occuring on windows systems... Continue reading
  • New Update (Barebones save system!)
    January 03, 2024 by AntonBarthelson
    1
    #update
    The game has finally been updated (still barely playable) with a new UI, battle system (not working fully) and more!... Continue reading
  • Barebones Battle System!
    December 14, 2023 by AntonBarthelson
    1
    #Game Update, #Battle
    Hi, thanks to all people who tested my game. I’m currently working on a functional battle system and making it playable on Mac! it should be out by the end of the weekend or next week:)... Continue reading
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