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Hello, I tried the game and I like the general idea. Since you say that it's almost unplayable early version,  there is probably no point for some deep thoughts, as you probably know very well about a lot of problems and have a lot of ideas about things you want to implement. So I will just point out some small issues, that can be quite easily fixed:

  • Typo in country name: Meckelburg instead of Mecklenburg
  • Typo in date: Mars instead of March
  • Typo in French ruler name: Louie instead of Louis
  • Scrolling in battle works opposite way than scrolling in world map. The way it is in battle (scrolling towards yourself gets the camera farther) feels more natural.
  • Panning speed of world map is too fast.

I'm looking forward to future updates.

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Thanks, most information are quickly put together from memory so they are many typos. I’m really grateful for feedback and I’m glad you like the idea:)

there's a weird glitch where it'll frequently show a brown screen ingame, this is the same brown that is outside the bounds of the map so I assume the camera is either rubberbanding outside the map or the map is not exactly sure whether to exist or not.

(+1)

Hi, iv'e just reuploaded it with a few bugs(including this) removed.

uhm.

I haven’t encountered that, could you tell me what you did before this screen?

nothing, I guess zoomed out and moved the camera? (note, I can't zoom out all that much)

Weird, tried to emulate the effect but nothing happened. Also the limited out zooming is temporary do to optimisation:)

Can't exactly verify a lot of the game (since I couldn't move any units and thus begin any battles), but it does seem promising, I'd recommend focusing on a little optimization since even the overworld is lagging (also motion blur), but generally excited for where this goes!

Best of luck, cheers!

(+1)

Thanks for the feedback! I am currently working on fixing the units and try to make the rts part work:)